AI Insights · Timothy · January 2023
Top 5 Stickman Games Performance in Latin America Q4 2022
In Q4 2022, the top Stickman games in Latin America showed varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance.
In the fourth quarter of 2022, the performance of the top 5 Stickman games on a unified platform in Latin America showcased diverse trends in downloads, revenue, and active users. Here's a closer look at how each game fared during this period.
Stick Hero: Tower Defense from Rocket Succeed Together saw fluctuations in weekly revenue, peaking at around $150 in mid-October and then gradually declining to $38 by the end of December. Weekly downloads started strong with nearly 473K at the end of September but experienced a downward trend, dropping to 160K by the last week of December. Active users mirrored this pattern, beginning the quarter at 1.08M and ending at approximately 890K.
Stickman Warriors by SkySoft Studio experienced a steady decline in both weekly downloads and active users. Downloads decreased from 357K in late September to about 221K by the end of December. Active users also followed a similar trend, starting at 1.56M and dropping to around 1.15M. Revenue remained relatively stable, fluctuating between $742 and $1.2K throughout the quarter.
Supreme Duelist from Neron's Brother showed impressive growth in weekly downloads, especially towards the end of December, reaching a peak of 384K. Active users also increased, starting at 4.01M in late September and rising to approximately 4.34M by the end of December. However, the weekly revenue remained low and relatively stable, with minor fluctuations ranging from $7 to $39.
Stick Party 234 MiniGames by PlayMax Game Studio exhibited consistent growth in downloads and active users. Downloads increased steadily from 234K at the end of September to 342K by the end of December. Active users also showed a positive trend, growing from 2.72M to around 3.07M over the same period. Revenue saw minor fluctuations, peaking at $241 at the end of October and ending the quarter at $183.
Stickman Clash: Fighting Game by The Great Hippo experienced significant growth in downloads and active users. Downloads skyrocketed from 7.7K in late September to an impressive 766K by the end of December. Similarly, active users increased dramatically from 39K to approximately 1.29M over the quarter. Revenue, however, remained minimal, with the highest value reaching $18 in the final week of December.
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